Gameplay
We are focused on the idea of innovating the gameplay of CoinCity, we will update periodically for the welfare of it.
Última actualización
We are focused on the idea of innovating the gameplay of CoinCity, we will update periodically for the welfare of it.
Última actualización
Our approach is to create CoinCity as a simulation game where players build, expand or manage fictional communities or projects with limited resources. They will have two types of tools at their disposal: tools to build, and tools to manage property leases.
Players must manage resources as the game economy develops. An economy is a system in which resources are produced, consumed and exchanged. Resources are extracted from a source, such as money from property leases, or gold from a mine. It should be noted that we will enable a system of city level and structures, where you will have to apply to everyday mini-games within CoinCity these can be:
Mechanic
Builder
Physician
Fisherman
Miner
Pilot
These mini-games will be implemented as you progress through the game, where you will get these rewards:
Experience (Increases the level of your City)
Resources
0.5% probability system to win 1 - 5 - 7 $CITY
Very important, once your city reaches the maximum level (100) you will be able to unlock a new game mode, this means that you will have to fulfill requirements to unlock the mining LAND, once the requirements are fulfilled you will be able to enter the gameplay as a miner and be in charge of your mine.